Method overloading, also known as function overloading, is a feature in object-oriented programming that allows the creation of multiple methods with the same name, but with different parameter types or a different number of parameters.
In method overloading, the compiler determines which method to call based on the type and/or number of arguments passed to it. This means that multiple methods can have the same name, as long as each method has a unique signature, meaning it has a different number or types of parameters.
Method overloading is commonly used to provide flexibility and convenience to the programmer. For example, a class may have several methods with the same name that perform different actions based on the number or type of arguments passed to them. This allows the programmer to choose the most appropriate method to use depending on the situation.
Method overloading is a compile-time polymorphism, also known as static polymorphism, because the compiler determines which method to call at compile-time, based on the parameters passed to it. It is different from runtime polymorphism, also known as dynamic polymorphism, which is achieved through method overriding.
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